//
// Created by dong on 2025/10/21.
//

#ifndef SDL_DRAW_TOOLS_GLOBAL_H
#define SDL_DRAW_TOOLS_GLOBAL_H

#include<iostream>
#include <vector>
#include <functional>
#include <memory>
#include<map>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include<SDL2/SDL_mixer.h>

using namespace std;

#define WINDOW_WIDTH  800
#define WINDOW_HEIGHT  600
#define  WINDOW_X   100
#define  WINDOW_Y  100
#define INTERVAL 2

void SDL_RenderDrawEllipse(SDL_Renderer* renderer,SDL_Rect* dst);

void SDL_RenderDrawTriangle(SDL_Renderer* render,SDL_Rect* dst);


#endif //SDL_DRAW_TOOLS_GLOBAL_H